package ch.usi.inf.pf2.alu.nodes;

import ch.usi.inf.pf2.cell.Data;
import ch.usi.inf.pf2.cell.Value;

public class ZeroNode implements Node {
	
	@Override
	public Data evaluate() {
		return new Value(0.0, true); // the 'true' stays for zeroNode
	}
	
}
